Meet our small
but mighty
team.

Our Team is a collective of wickedly talented worldbuilders and innovative game developers who inspire each other, collaborate, and push boundaries together.

We know what good looks like! We’ve had the privilege of spearheading and working on some beloved entertainment franchises and games including The Walking Dead, The Boys, Sea of Thieves, Assassin Creed, Fable, Ninja Turtles, Halo, and many more.

We’ve learned from experience that the path to innovation and excellence requires a culture that allows its team to speak up, break silos, explore and learn from mistakes.

Harry

Harry Robinson

Design Director
Sharon Tal Yguado

Sharon Tal Yguado

CEO
Sergio Delgado Diez

Sergio Delgado Diez

Technical Advisor
Meagan Carabetta

Meagan Carabetta

Art Director
Louise Hartley

Louise Hartley

Production and Operation Director
Sean Shortreed

Sean Shortreed

Principal Engineer
Aymeric Lambolez

Aymeric Lambolez

Senior Gameplay Engineer

Gene Yanza

Principal Artist
Jeremiah Washburn

Jeremiah Washburn

Senior Technical Artist
Luke

Luke Gracie

QA & Production Manager
Emma

Emma Lintvelt

Senior Designer
Fred Horgan

Fred Horgan

Senior Tech Designer
Matt Gaser

Matt Gaser

Senior Concept Artist
Leigh Bailey

Leigh Bailey

Senior Level Designer
Charlie Lapp

Charlie Lapp

Senior Environment Artist
Lindsay Belkin

Lindsay Belkin

Environment Artist
Tom Dicken

Tom Dicken

UX/UI Designer