A gameplay engineer at heart who’s never happier than when he’s turning game design dreams into pixel realities.
Sergio’s portfolio includes titles like The Godfather games, The Simpsons, Driver San Francisco, Watch Dogs, Assassin’s Creed, Star Citizen, and a Mafia game that’s just too cool to merely call “a Mafia game”. Off-screen, Sergio transforms into a pen-and-paper RPG enthusiast, leading quests and slaying dragons one dice roll at a time.